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The Zulu people represent a civilization in Civilization Revolution. The Zulus begin the game with a greater than normal chance to overrun the enemy. What this means exactly is that the Zulus require less of an attack advantage versus the enemy defense to get the enemy to flee without fighting and potentially inflicting casualties.
The Zulus need only 4x strength, rather than the usual 6x. Medieval: Cities are treated as having an Aqueduct -style boost to population growth. Due to the increased movement of Impi Warriors, it is within the realm of possibility to take an opposing capital within the first few turns of a game, if the enemy is caught exploring with their units and have thus left the city defenseless or very lightly defended.
This will result in gaining a huge advantage, particularly if you capture a civ that starts with a bonus technology such as Spain. This is usually necessary for Domination Victory, as explained below. This doesn't work if the capital is generated on an island, and an alternate strategy must be developed by the player. Cities are treated as having an Aqueduct-style boost to population growth, which stacks with the bonus from the Aqueduct itself.
Manifesting the populous cities in Wonders or Science production, supplemented by gold will lead to victory from those conditions. Obviously, a focus on producing gold will allow them to win Economic Victory. The benefit to Overrun is not quite as effective as the Aztecs' auto heal ability which is useful for offense and defense , though it does mean Zulu units do not need quite as many elite upgrade bonuses to avoid frequent casualties.
The problem with overrun is that it will prevent you from conquering enemy cities if you are too far ahead overrun doesn't move your unit into the city, leaving the fleeing defender where it was. City growth is so fast with the special ability and an Aqueduct toggling between production and food as needed that the Zulus can start with the intent for a domination victory take a few combat technologies and capture cities , then switch focus to economic, cultural, or scientific and overtake anyone with a moderate lead in those areas.